Part 1 – Hardware
I am experimenting with generated art once in a while for a couple of years now. It allows me to cross the barrier between coding business systems and the world of art, literally creating software that serves absolutely no sincere business value but creating artistic enjoyment. Using the Processing environment (/library/programming language) it is amazing what fantastic visuals you can produce with little code. Note, Processing runs in its 20th year now, long time before we got into the current hype of AI generated art using GAN‘s (Generative Adversarial Network) etc and people making money with NFT (Non-Fungible Token). To be precise, Processing is more a tool for procedural art, good old algorithm creating visuals spiced up with randomness or picking up external actors (e.g. webcam). Today I wont discuss NFT’s or if it makes sense to buy a JPG file for millions of dollars, nor will I talk about GAN art based on deep learning, like Style transfer and similar (another post will cover that).
How to make generated art accesible to an audience outside the browser? With traditional means we would print the art piece, frame it, hang to the wall. This will limit us to static pieces, but we aim for the creation process and animated pieces as well. I started to work on a setup that runs as an art installation using screens and projectors, people in a public space can observe and witness the process of a piece being created or interact with it. I like the uniqueness of each visual using some kind of randomness as parameter. Whatever you see will disappear forever once the screen moves on (provided no screenshot or print created), the exact same thing you will not see again, though very similar creations coming out of the same alogorithm.
Lets look at the hardware. How to do this with little money ? We need a CPU, an OS, a screen and a stand.
Thin Client
Lets revive thin client hardware that you find for a few dollars on Ebay, usually devices which spent their previous life in an ATM, POS or behind a Checkin-Counter at an airport. Once retired after a few years this kind of equipment gets recycled or find its way into the electronics second-hand market (and hopefully not in landfills or recycle yards in Africa). Using Linux as OS we can use most thin clients built after 2010 with 64bit architecture (32bit no longer supported by Debian based systems), with 1 or 2GB RAM and at least 8GB diskspace. Since we run some graphics here we need a least a decent performance. I found the Fujitsu Futro S920, launched around 2013 with the AMD G-Serie GX-415GA 1.5Ghz Quad-Core CPU, 4GB RAM DDR3 and AMD Radeon™ HD 8330E as graphics adapter, which even supports OpenGL 4.1. All for Euro 29,- inclusive the power adapter. Energy consumption around 10 Watts. Replace the 2GB mSATA drive against a 16 or 32GB for another Euro 20,-.
One could argue, why not using a Raspberry PI ? With a proper casing and power adapter I would reach almost Euro 100,-.
Linux OS
Debian based OS are my choice. Using the Lubuntu distro we use a small memory footprint and decent diskspace requirements.
Screen and Stand
For the screen I sourced 40″ screens, grade B returns for roughly Euro 100,-, another way to keep this project sustainable by giving electronic equipment a second life. Now comes the handicraft challenge, building the TV stand. I prefer a portrait setup, a professional stand is easily Euro 200,-. Some iron square tubes, basic welding knowledge and some paint do the job. Material spent per stand about Euro 40,-.
This could even backup as super-low budget FIDS screen setup.
I managed to build the whole setup for less than Euro 200,-. Now time to get it ready for public display.
A small desktop version made from scrap metall for a 22″ screen
In the upcoming part 2 I will talk about the software setup of the installation as well share some insights about processing.
Stay tuned..